Some highlights of my work at Instagram, where I collaborate with a bunch of talented artists, designers and engineers to build a library of first-party AR experiences and tools for the Instagram Camera.
I usually focus on prototyping new interaction models, shipping highly polished experiences and writing optimized shader code that allows our products to run on a variety of high to low end devices. I often jump between design and engineering in large cross-functional projects, testing and advocating for the integration of new AR capabilities.